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How to use sweetfx on dolphin
How to use sweetfx on dolphin













how to use sweetfx on dolphin

(Which one you'll ultimately want will entirely depend on performance and features plus of course any visual glitches, I prefer D3D over OGL but I am on a AMD GPU so that means OGL is slower than on a NVIDIA GPU thus Vulkan or D3D being used instead.) However OpenGL is also OK, OpenG元2.dll is what you'd name the ReShade64.dll file into if this API is used. Now I prefer low-level API usage so that's generally Vulkan but since we're trying to get ReShade working the first is to ensure Direct 3D 11 is selected here since that's what we'll try using for ReShade. Once started the Options drop-down menu and then Graphics Options is where we'll start. If possible latest compiled version from here for the emulator itself: I would use D3D11 / DirectX 11 and have ReShade64.dll named as DXGI.dll in the main Dolphin folder together with Dolphin.exe Sorry about that, I haven't used Dolphin much myself lately and some of the layout has probably changed.















How to use sweetfx on dolphin